"minerva.util_zombiecombat"
{
	"playrandom"
	{
		"time"		"1,16"
		"volume"	"0.2,0.4"
		"pitch"		"90,105"	
		"rndwave"
		{
			"wave"	"ambient/levels/prison/inside_battle1.wav"
			"wave"	"ambient/levels/prison/inside_battle2.wav"
			"wave"	"ambient/levels/prison/inside_battle3.wav"
			"wave"	"ambient/levels/prison/inside_battle4.wav"
			"wave"	"ambient/levels/prison/inside_battle5.wav"
			"wave"	"ambient/levels/prison/inside_battle6.wav"
			"wave"	"ambient/levels/prison/inside_battle7.wav"
			"wave"	"ambient/levels/prison/inside_battle8.wav"
			"wave"	"ambient/levels/prison/inside_battle9.wav"
		}
		
	}

	"playrandom"
	{
		"time"		"2,16"
		"volume"	"0.2,0.4"
		"pitch"		"90,105"

		"rndwave"
		{
			"wave"	"ambient/levels/prison/inside_battle_zombie1.wav"
			"wave"	"ambient/levels/prison/inside_battle_zombie2.wav"
			"wave"	"ambient/levels/prison/inside_battle_zombie3.wav"
			"wave"	"ambient/levels/prison/inside_battle_soldier1.wav"
			"wave"	"ambient/levels/prison/inside_battle_soldier2.wav"
			"wave"	"ambient/levels/prison/inside_battle_soldier3.wav"
		}
		
	}

}

"minerva.zombies_shoreline"
{
	"dsp"	"1"

	"playsoundscape"
	{
		"name"	"coast.util_shoreline"
		"volume" "0.5"
	}

	"playsoundscape"
	{
		"name"	"coast.util_distant_shoreline"
		"volume" "0.8"
	}

	"playsoundscape"
	{
		"name" "coast.util_windgusts"
		"volume" "0.9"
	}

	"playrandom"
	{
		"time"		"7, 16"
		"volume"	"0.4,0.7"
		"pitch"		"95,110"
		"position"	"random"
		"soundlevel"	"SNDLVL_140db"
		"rndwave"
		{
			"wave"	"ambient/wind/wind_moan1.wav"
			"wave"	"ambient/wind/wind_moan2.wav"
			"wave"	"ambient/wind/wind_snippet1.wav"
			"wave"	"ambient/wind/wind_snippet2.wav"
			"wave"	"ambient/wind/wind_moan4.wav"
			"wave"	"ambient/atmosphere/hole_hit1.wav"
			"wave"	"ambient/atmosphere/hole_hit5.wav"
			"wave"	"ambient/creatures/town_zombie_call1.wav"
			"wave"	"ambient/creatures/town_moan1.wav"
		}
		
	}
}

"minerva.zombies_distant_shoreline"
{
	"playsoundscape"
	{
		"name"	"coast.util_distant_shoreline"
		"volume" "0.7"
	}

	"playsoundscape"
	{
		"name" "coast.util_windgusts"
		"volume" "0.8"
	}


	"playrandom"
	{
		"time"		"7, 16"
		"volume"	"0.4,0.7"
		"pitch"		"95,110"
		"position"	"random"
		"soundlevel"	"SNDLVL_140db"
		"rndwave"
		{
			"wave"	"ambient/wind/wind_moan1.wav"
			"wave"	"ambient/wind/wind_moan2.wav"
			"wave"	"ambient/wind/wind_snippet1.wav"
			"wave"	"ambient/wind/wind_snippet2.wav"
			"wave"	"ambient/wind/wind_moan4.wav"
			"wave"	"ambient/atmosphere/hole_hit1.wav"
			"wave"	"ambient/atmosphere/hole_hit5.wav"
			"wave"	"ambient/creatures/town_zombie_call1.wav"
			"wave"	"ambient/creatures/town_moan1.wav"
		}
		
	}
}

"minerva.zombies_underground"
{
	"playsoundscape"
	{
		"name" "prison.util_quiet_cellblock"
		"volume" "1.0"
	}

	"playsoundscape"
	{
		"name" "minerva.util_zombiecombat"
		"volume" "1.0"
	}
}

"minerva.nothing"
{
	"playsoundscape"
	{
		"name"	"coast.util_distant_shoreline"
		"volume" "0.4"
	}

	"playsoundscape"
	{
		"name" "coast.util_windgusts"
		"volume" "0.4"
	}

}

